The Transmitter is set to MODE 2 (Most common UK setting) Left thumb throttle.
Just hook the cord from transmitter supplied to your pc after you've installed the FMS Software and you are ready to go.
This will alow your computer to see your transmitter. It is a very common and free open source which allows for cutomizing of your own models and landscapes for the simulator. This will alow you to practice in "real like " conditions without damaging your helicopter or Plane.
This is a revolutionary new Model Flight Simulator that allows the user to fly with the same type of transmitter used for regular flight. There are only a few Transmitter and Simulator combos on the Internet and none are equivilent to the ESKY FMS Simulator Package in value.
FMS System Requirements
Operating System Windows - XP, 2000, ME, 98 Processor Pentium 300MHZ or above(Pentium 600MHZ or above recommended) Video Card 3D Accelerated with 8MB RAM(16MB RAM recommended) Driver DirectX 8.1 or above Memory 64MB RAM (128MB recommended) Hard Drive Space 500MB CD-ROM 4X CD-ROM MultiPlayer Requirements Processor Pentium 450MHZ or above LAN IPX/SPX or TCP/IP protocol Internet Connection 28.8Kbps or faster Memory 64MB USB Connector FMS Simulator Set Up The E-Sky Lama V3, Lama V4, Co-Comanche helicopters and the E-Sky Nemo trainer are supplied with the FMS simulator. A number of people have experienced problems setting up the software. To help, follow these instructions:
If using the transmitter supplied with the E-Sky Lama V3, Lama V4, Co-Comanche helicopters or the E-Sky Nemo trainer, ensure the transmitter has batteries installed, is plugged into computer using the supplied lead and is switched on. If using the the controller supplied in the 'E-Sky simulator', ensure it is plugged into the computer. Load the FMS software. At the top of the screen there is a menu. Click where it says 'Controls' and then click 'Analogue control...'. A window will pop up showing a listbox. Choose 'Joystick interface' and click the button labelled 'Mapping / Calibration' A new window will pop up. On the right side of this screen is a series of blue bars. Move the left stick on the transmitter left and right. You will see one of the bars changing height. Note the number of the bar which is moving. On the left side of the screen there are a series of text boxes which contain numbers. Select the first one which is labelled 'Rudder'. Set the value in this text box to the number of the bar that changed height. Move the right stick on the transmitter up and down. Type the number of the bar which moved into the second text box (labelled 'Elevator'). Move the right stick on the transmitter left and right. Note the number of the bar which is moving and type the number into the third text box (labelled 'Aileron'). Move the left stick on the transmitter up and down. Note the number of the bar which is moving and type the number into the forth text box (labelled 'Throttle'). You have now set the value of 4 text boxes and 4 remain which have not been set. The last four text boxes should contain the same values as the first four in the same order. Click the button labelled 'Calibrate'. Move all of the trims (the small sliders to the bottom and side of each stick) on the transmitter to their centre positions. Move the left transmitter stick all the way up, down, left and then right. Do the same for the right stick. Click the button which is now labelled 'Next'. Move both sticks to the middle of their travel. Click the 'Finish' button. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Ensure the left stick is all the way down (throttle down). Click on the button labelled 'Ok'. The computer can now tell which transmitter stick is for each control of the model but it does not know in what direction they work. Completing setup for Helicopters To proceed with this the loaded model must be a helicopter. If the model flew off when you clicked ok, the throttle is reversed. To correct this: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the bottom checkbox (labelled pitch) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. Press 'i' to return the model to its starting position. Increase the throttle by pushing the left transmitter stick up so that the helicopter is almost about to take off. This will simulate the helicopter supporting its own weight and allow the rudder control to become effective. Move the left stick to the left. The helicopter should move in an anticlockwise direction. If it moves in a clockwise direction, the tail is reversed. To correct this: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the fifth checkbox (labelled tail) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. Press 'i' to return the model to its starting position. Increase the throttle by pushing the left transmitter stick up so that the helicopter is almost about to take off. Gently move the right stick forward. The helicopter should move forwards. If it moves backwards, the 'nick' is reversed. To correct this: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the sixth checkbox (labelled nick) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. Press 'i' to return the model to its starting position. Increase the throttle by pushing the left transmitter stick up so that the helicopter is almost about to take off. Gently move the right stick to the right. The helicopter should move to its right. If it moves to its left, the 'roll' is reversed. To correct this: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the seventh checkbox (labelled roll) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. Completing set up for Aeroplanes To proceed with this the loaded model must be an aeroplane. If when you clicked ok the model flew off the throttle is reversed. Perform the following tasks: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the forth checkbox (labelled throttle) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. Press 'i' to return the model to its starting position. Increase the throttle so that the model is taxing along. Move the left stick to the left. The model should steer to the left. If it steers right, the rudder is reversed. To correct this: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the first checkbox (labelled rudder) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. Press 'i' to return the model to its starting position. Increase to 3/4 throttle. Pull the right stick back. The aircraft should pitch up and gain height. If the aircraft noses into the ground, the 'elevator' is reversed. To correct this: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the second checkbox (labelled elevator) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. Press 'i' to return the model to its starting position. Increase the throttle and pull back on the elevator so that the model takes off. Gently move the right stick to the right. The model should bank to its right. If it banks to its left, the 'ailerons' are reversed. To correct this: Click 'Controls' > 'Analogue Controls...' Click 'Mapping / Calibration' On the left side of the screen there is a column labelled 'Inv'. If the third checkbox (labelled aileron) is ticked, untick it. If it is unticked, tick it. Click on the button labelled 'Ok'. The window will close and you will be returned to the previous window. Click on the button labelled 'Ok'. For more information on the FMS simulator and for a selection of additional models, visit the FMS Home Site.
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